top of page
esocagnatepil

The Happy Hereafter Torrent Download [hack]





















































About This Game Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. Possessing uncanny management skills, you'll control a legion of zany characters as they arrive at their eternal destination and settle in. There will be no rest for the wickedly funny as you put them to work building houses, harvesting resources and earning money to build a village to rival Paradise. Explore weird but wonderful landscapes, discover cleverly hidden secrets, and complete dozens of challenging missions in your quest to create a little slice of Heaven in the underworld!Six locationsOver 100 missionsDozens of wacky charactersComic book style story scenesLearn-as-you-play tutorial 1075eedd30 Title: The Happy HereafterGenre: Casual, StrategyDeveloper:Alawar, Mirball GamesPublisher:Buka EntertainmentRelease Date: 2 Oct, 2013 The Happy Hereafter Torrent Download [hack] the happy hereafter solution. the happy hereafter pc full español. the happy hereafter lösung. the happy hereafter walkthrough. the happy hereafter game. the happy hereafter game download. games like the happy hereafter. the happy hereafter sell 5 units of wood. the happy hereafter cheats. the sweet hereafter happy hour. the happy hereafter komplettlösung. the happy hereafter mandrake root. the happy hereafter free download full version. the happy hereafter download. descargar the happy hereafter. the happy hereafter download full version. the happy hereafter Let's keep this simple: This is a resource management game on training wheels. For a younger audience, this could potentially be recommended, with caveats - but that doesn't make it a good game in the genre.Developer Alawar and publisher Buka Entertainment are well known amongst casual gamers. Farm Frenzy and Treasures of Montezuma are two of the most well known series they've worked on, and the rest of their respective lists of mostly mediocre yet decent enough games are pretty long. They also collaborated on The Promised Land, another resource management game, but one I actually enjoyed; it was *heavily* reminiscent of Virtual Villagers, and even without ever managing to come close to the fun mechanics and attention to detail that made Last Day of Work's game a hit, it provided a few hours of entertainment.The Happy Herefter feels like a game that attempts to capitalize on the moderate success of The Promised Land, and fails. There is nothing innovative about the resource collecting, building, crafting, quest fullfilling treadmill the game puts you on, and there is also no attempt at permitting the player any input or attempt at strategy. You follow the cues, you fullfill one (re)quest after an other, everything with an arrow pointing at things just in case you missed them. Except when you do miss them, because quests are worded awkwardly or mechanics are insufficiently explained. Certain mechanics also feel too much like busywork to be fun, like resources that deplete very fast but only for a few seconds - long enough for your toons to wander aimlessly around not knowing what to do and needing to be dragged back. There is a distinct lack of polish here, in the copywriting, in the UI, and in the mechanics, to the extent where it feels like no one really playtested this game.So if you have younger kids, and if you are willing to sit around for a few hours helping them when they get stuck because something is worded wrong\/awkwardly or a mechanic is badly explained, then this might be a fun game for them. It's utterly linear, impossible to go wrong, somewhat cute, with a silly story, and not too long. If on the other hand you're an adult casual gamer, might I suggest The Promised Land? Exactly in the same vein, just better executed and more polished.. The Happy Hereafter is essentially Virtual Villagers - Lite set in Halloween Town. Don't get me wrong, it's a good game on its own. But there are a few lacking components and bugs that make it not as impressive as other similar titles in the genre.For starters, it's incredibly short. So short, that I finished it in two nights. If you follow the quest order you can probably get another hour or so out of it, but that isn't a good thing. There are a lot of stretches of time where you're doing nothing but waiting. It certainly isn't as long or as tedious as Facebook games, but it lacks item collection or achievements like Virtual Villagers to help pass the time. If I had known from the start to improve resource gathering facilities the second the tech was available, I probably could have shaved off almost another hour of play.Second, the bugs. And there are more than a few that can be annoying, if not progress slowing. On occasion there are times where villagers stop gathering from resources at the bottom of the map. While it makes sense for them to stop gathering when a resource has run dry and is in the process of regenerating, they don't always stop for this reason. I found myself at the start of the game constantly having to reassign someone to harvest wood at trees because they just decided to stop working after collecting one load. With a little luck I was able to get them to automatically harvest, as they are supposed to, but it did get annoying and tedious, especially at the start when you are entirely reliant on these nodes for resources.Another bug that is annoying, but not game breaking in any way, re units sliding around or getting stuck on decorations. Sometimes when you tell a unit to harvest something, it will show the gathering animation but they will slide all the way back to the town square. This doesn't prevent them from completing their job, but it is annoying. Also, idle units have a habit of getting stuck under things. Benches, lights, buildings. It is easily fixed by picking them up and telling them to do something, and doesn't harm your production since they were idle, but it is another minor annoyance that one would think could be easily fixed.The characters are interesting and it's obvious that a great deal of effort was put into their creation, but they are sadly under-utilized. Each character has one, maybe two quest chains, that are incredibly short, and then they are never used again. The mermaid has I think 3 or 4 quests, spread across two "chains." I say "chains" simply because the first chain has 2-3 quests for her and the second is a single quest given by the witch. Once completed you will never see her again. It's sad to see detailed characters and environments used so sparingly.Ultimately, I have to say this game is a "Pass." While it can be fun, for its length, bugs, and simple play-style, there are just better games of the same genre. At sale price, it was a nice distraction; at full price it would still be ok, but for a few dollars more you can get similar games with more depth and over-all entertainment.. An easy, very casual resource management game with no time limits. Basically the player builds a city for their zombies friends by setting the zombies to work, gathering food, farming, cutting wood, quarrying stone, and collecting gems and money. The point is upgrade everything, when everything is upgraded the game "ends". There are a few quests that need to be done such as helping a witch or growing a tree. It is a bit involved since to make money one needs to use the laboratory, workshop, and kitchen. And while managing all that the main warehouse gets attacked periodically by flying pigs, shining knights and grim reapers who steal the food. The player must defend the main warehouse by clicking on the thieves until all have been defeated. (Flying red pigs with a black mane that remind me of Monty Python's flying pigs.)Best thing about this game besides the lack of any time limits, is that it is more or less an open type world where the player controls who and what is being done. Plus the town square can be built however the player choses by buying street lamps, paving stones, fountain, and benches. A simple easy game for when one wants a break from time\/resource management games with timed linear fixed campaign levels.. Game InformationThe Happy Hereafter is a Strategy game that was developed by Alawar Entertainment & Miraball and published by Buka Entertainment.Game VisualsI want to mentioned that the visuals in the game is well done. The visuals can be adjusted in the game's option menu,Game AudioI want to mentioned that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well.GameplayThe first foremost thing that I want to mention is that this game is slow pace. It is not for everyone.The Happy Hereafter, is a strategy stimulation game, where the players can control a certain type of characters, like the workers for example, they can be assigned certain jobs. Such as gather materials from the environment and building structures. All the while maintaining their happiness at max level.There are plenty of artifacts to collect from the environment. Most of the artifacts can be easily found immediately.There are quests in the game, they are given by the non-player characters, by completing the quest; the player unlocks a building plan. These building plans are used to build new structures in the game. The building progress is slow, it can be sped up by spending more workers to that particular location.MiscellaneousThere are five different trading cards to collect. The game only drop three of those trading cards.There are several ways to get the rest of the trading cards: Purchased from the Steam's Community Market; Trade with friends; Booster Packs and its' Booster Pack Creator. Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.. I should have listened to the other reviews about the bugs in this game. I'm only on my second task and already experiencing problems. I am unable to interact with the "Pumpkinhead", thus unable to continue further into the game. I have tried restarting, reinstalling, changing resolutions and he still just stands there bobbing his head like a newborn trying to look around. I have submitted a report regarding this problem. If it gets fixed, I may change my review. However, until then, I suggest you save your money even if it is only a couple bucks.

1 view0 comments

Recent Posts

See All

Comments


!
Widget Didn’t Load
Check your internet and refresh this page.
If that doesn’t work, contact us.
bottom of page